Minecraft Life in the Woods startet nicht (crashlog dabei)

Hallo liebe Technikbegabten!
Ich wollte mir heute Life in the woods runterladen und spielen, allerdings crasht das Spiel, bevor es sich überhaupt geöffnet hatte. Ich habe es dann bei anderen Modpacks, wie Pixelmon ausprobiert. Dort habe ich das selbe Problem.
Der Crashlog spuckt das da aus:

---- Minecraft Crash Report ----
// On the bright side, I bought you a teddy bear!

Time: 16.04.17 14:13
Description: Initializing game

org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:252)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:452)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

A detailed walkthrough of the error, its code path and all known details is as follows:

– Head –
Stacktrace:
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:252)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:452)

– Initialization –
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

– System Details –
Details:
Minecraft Version: 1.7.10
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_121, Oracle Corporation
Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 1124024632 bytes (1071 MB) / 1254096896 bytes (1196 MB) up to 3817865216 bytes (3641 MB)
JVM Flags: 4 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xms1024M -Xmx4096M -XX:MaxPermSize=256M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML:
Launched Version: 1.7.10
LWJGL: 2.9.1
OpenGL: ERROR RuntimeException: No OpenGL context found in the current thread.
GL Caps:
Is Modded: Definitely; Client brand changed to 'fml,forge’
Type: Client (map_client.txt)
Resource Packs: [faithful17.zip]
Current Language: ERROR NullPointerException: null
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
OptiFine Version: OptiFine_1.7.10_HD_U_D4
Render Distance Chunks: 12
Mipmaps: 4
Anisotropic Filtering: 1
Antialiasing: 0
Multitexture: false
OpenGlVersion: null
OpenGlRenderer: null
OpenGlVendor: null
CpuCount: 4

Ich kann damit nichts anfangen, aber hoffentlich könnt ihr es. Vielen Dank für jede erdenkliche Hilfe! :smiley:
Schönen Tag euch!
Jumponec

Grafiktreiberupdate hat das Problem gelöst! Trotzdem vielen Dank!
Thread kann geschlossen werden!

Sehr schön :slight_smile:

Viel Spaß weiterhin auf MyFTB :myftb: